PORTFOLIO
Image Generator Product Development
Product testing and design strategy
Background
Early foundational research and product testing for emerging AI-driven image and video generation and editing tools.
Approach
Led multiple rounds of study design and execution over the course of two years. Conducted multiple diary studies and in-depth interviews, often the first round of testing with the general population.
Outcomes
Captured critical user journeys, user archetypes, and tool ecosystems. Worked collaboratively with partnering product managers, engineering teams, and developers to help inform decisions on go/no-go product iterations and high-level product roadmapping and strategy.
Adolescent Digital Self-Expression
Thought leadership & co-design
Background
Sought to understand teen self-expression modalities, creative interests, and patterns of community formation in digital spaces.
Approach
Led study design and execution. Directed a research team which conducted five 90-minute in-person focus groups across five major U.S. cities.
Outcomes
Insights offered frameworks for understanding trends, sentiments, and behaviors around self-expression, wellbeing and community building for adolescents. Findings informed decisions for designing safe, age-appropriate, pro-social digital spaces for young people.
Ambient Listening AI Product
Foundational concept research and UX testing
Background
Early qualitative product testing for an emerging ambient listening AI tool. The study sought to understand the product's usability, use cases, and key value propositions.
Approach
25 participants participated in a one-week diary with a follow-up 60-minute in-depth interview.
Designed and executed methods to evaluate user sentiments around product features, brand trust and safety, percieved model quality, and applicable use cases.
Outcomes
Findings uncovered value perceptions, behavioral patterns, ecosystems, and usability insights that guided future product design and performance criteria.
Family Technology Ecosystems
Product innovation
Background
Foundational qualitative research for product innovation aimed at understanding social systems and human-tech interactions within family structures and households across different cultural, economic, and social intersections.
Approach
Conducted in-home ethnographies and co-design activities in five countries, around ten ethnographies per country.
60-minute follow-up in-depth interviews with family members.
Outcomes
Research uncovered natural use cases, workarounds, and strategies employed by families to construct systems with tech. Findings identified mediating social factors that shaped system formation and provided key context for future product development.
SKILLS
Research
Structured / unstructured / semi-structured interviews
Literature review
Contextual inquiry
Survey design & analysis
Focus groups
Competitive analysis
Product teardowns
Ethnography
Concept testing
Task analysis
FRAMEWORKS
Human-centered design
Positive youth development
Participatory action research
Trauma-informed research and design
Agile workflows
Futuring / strategic foresight
Systems thinking
Inclusive design / accessibility
Sustainability
Design
Design sprints
Participatory co-design
Ecosystem mapping
Empathy mapping
Customer / user journey mapping
Service blueprinting
Value proposition design
Minimum viable product (MVP) definition
Rapid prototyping (low / mid-fidelity)
Interactive wireframing
Jobs-to-be-done (JTBD) development